﻿using Super_Management_Mayhem.Screens.Playing.Players;
using Super_Management_Mayhem.Screens.Playing.Players.Manager;
using Transformable_Engine_v2.Engine.Transformable_Math.Geometry;

namespace Super_Management_Mayhem.Screens.Playing.ObjectInterfaces
{
    public interface ICollectible
    {
        TE_Rectangle GetBoundingBoxCollect();

        void Collect(PlayerContainer collector);
    }
}